E.g. The hand animations will start playing after the door is already fully opened, not as you would expect in the at the same time.
[media]This also applies to chest.
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You are right it does apply to all more door animations, I could also replicate it with opening chests.
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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Does this only occur when right clicking on a door block, or does it concern all instances of the hand animation playing?