Every time the data from an item or block display is changed during its scaling interpolation, It causes a weird discontinuity in the animation
Steps to reproduce:
1- create a dummy scoreboard "CompteurTicks
"
/scoreboard objectives add CompteurTicks dummy
2 - In a repeating command block always active put
/execute as @e[tag=test] at @s run function test:test
3 - Execute this command in chat:
/summon item_display ~ ~ ~5 {Tags:["test"],transformation:{left_rotation:[0f,0f,0f,1f],right_rotation:[0f,0f,0f,1f],translation:[0f,0f,0f],scale:[5f,5f,5f]},item:{id:"minecraft:dirt",count:1}}
Observed results:
Every time data is changed with /item replace, it causes a weird discontinuity in the animation
Expected results:
It should be smooth
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Comments 5
I’m not able to reproduce currently. The commands don’t seem to be doing anything to my item display.
Do I need to run these in a command block? What needs to be done? Can you record/upload a new video showing how you are reproducing this issue?
You have to perform them on several repetitive command blocks but better is to use a datapack. Here is the video, I noticed that in 1.21.5 this issue is now not occurring with “/data” but there is still the discontinuity with “/item replace entity @s contents with ice”.
[media][media]
Please provide the command needed to complete step 1, creating the dummy scoreboard