Steps to reproduce the issue:
Step 1: Throw a trident into a block (Tridents thrown by Drowned also works).
Step 2: Break the block it is stuck in.
Expected behaviour: Trident makes “minecraft:item.trident.hit_ground” sound effect every time it hits the ground, even after breaking blocks or being thrown into the air by slime blocks on pistons.
Actual behaviour: Trident makes “minecraft:item.trident.hit_ground“ sound effect only the first time it hits the ground, every other sound it makes after the first one is “minecraft:entity.arrow.hit“.
Thank you for your report!
We are tracking this issue in MC-153929, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote or provide any additional information to the main ticket, it would be appreciated.
If you haven’t already, please make use of the search feature to see whether an issue has already been reported.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki