we can see that the leash does not have the 3D effect correctly rendered when a mob is hanging on a ghast.
This is most probably caused by the fact that the leash end does not rotate vertically, and always faces the horizont.
Environment
NVIDIA RTX 4060
OpenGL 3.2.0 NVIDIA 572.42
Ryzen 7 3700X
Linked issues
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Comments
1
Oliver Michalík
(Unassigned)
Unconfirmed
(Unassigned)
25w16a
Retrieved
Thank you for your report!
We are tracking this issue in MC-261163, so this ticket is being resolved and linked as a duplicate.
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