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MC-297328

Unloading and reloading an area causes invisible entities to be visible until you get close enough.

When an entity is made invisible and its chunks are unloaded, the entity can be seen upon returning to the area. After moving closer to the entity, it becomes invisible again as expected. To reproduce: spawn an entity, make it invisible, move far enough away to unload its chunks, then return. The entity incorrectly appears visible from a distance after the chunks reload. It should remain invisible at all times regardless of chunk loading.

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Broden Clark Davis

(Unassigned)

Plausible

Platform

Important

Chunk loading, Entities

1.21.5, 25w17a

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