As of this update items only produce the “Glint” effect while held , thrown , or worn. It is no longer visible while in the inventory or on the playermodel within the inventory when it is holding / wearing an item.
Steps to reproduce
1 Open New/Exisitng World
2 Obtain any enchanted item
3 Place it within your inventory or container (Optionaly equip it to the playermodel to see it does not show up on the inventory ragdoll)
Expected Result: Enchanted Armor , Tools , Weapons , and Apples should have a glint shown in the inventory
Actual Result No glint is shown they seem to be unenchanted with the exception of items held in the hand , worn as armor , or thrown in the case of the trident.
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We're tracking this issue in MC-297535, so this ticket is being resolved and linked as a duplicate.
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