mojira.dev
MC-297671

Sunlight affects fog while underground

When looking in the direction of the setting sun, the fog turns red. This becomes noticeable in large caves, which doesn’t make sense as sunlight shouldn’t have any effect here.

Steps to reproduce:

  1. Create a new world.

  2. Go to a large cave where fog can be seen and face west.

  3. Set the time to noon, then night, then midnight and watch the fog change colour.

Expected result:

Cave fog should be unaffected by sunlight.

Actual result:

Cave fog turns red at sunset and dark at midnight.

Linked issues

Attachments

Comments 5

Environment is Windows 11

If you turn the chanks down and remove the fog you can see the setting sun. This bug has been around for years.

I think this is just more prominent now that the environmental fog has been adjusted. I play on a high render distance and very rarely see the sun/unloaded chunks from inside caves, but have noticed red fog a few times since the snapshot. I also notice that rain doesn’t increase the fog level underground, which aligns with intuitive expectations. I don’t think this is game breaking by any means, but it is a detail that might want to be addressed while fog is being tweaked.

Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

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Fair enough, happy that it’s been considered!

Sam Rice

(Unassigned)

Community Consensus

(Unassigned)

25w19a

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