In ancient cities, a wall may be replaced by air or sculk veins. However, the walls are not updated.
Steps to reproduce the issue:
Go to seed 0 (Example).
Go to coordinates 21683 -44 1240.
Observe the condition of the wall.
Expected result:
The wall does not have the "tall" option activated.
Actual result:
The walls appear with the "tall" option activated, which makes it look like a vertical slab.
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