mojira.dev
MC-298611

Rendering Issue due to an interface implementation causing the game crash

I’m having the issue during version 1.21.6 pre-release 3 while the first time I rendered some structures like bastions or trial chambers. Then this issue happened and crashed my game. This similar issue happened several times and I attached two of them saying the same reason, which is some ‘class’ does not implement certain ‘interface’. This paticular issue is really similar to the ‘Bat’ rendering issue, which seems to be fixed in patch 25w21a. However, when I play the latest version 1.21.6 pre-release 3, other types of rendering issue happen again, showing the similar results in their crash reports.

The way to reproduce this issue may be the first time some entity or structure(block entity) is rendered in the game for the first time on the client. I met these three issues when I was playing through the game and the game crashed all of a sudden. I suppose this is due to the loading process of certain structure. Please help with this issue. Thanks.

Environment

Java version Pre-release 3

Linked issues

Attachments

Comments 1

Here is another crash from this version. It is also due to one piglin that is just spawned in the world and my game crashes with the similar report. It can also be taken into account to analyze this problem.

[media]

KaedeVicky

(Unassigned)

Plausible

Platform

Important

Crash

1.21.6 Pre-Release 3

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