In most cases, when a texture cannot be loaded, an error is produced in the output log. For some reason, this does not apply to locator bar waypoints.
Run this command: /summon minecraft:armor_stand ~ ~ ~ {attributes:[{id:waypoint_transmit_range,base:200}]}
Then this: /waypoint modify @n[type=minecraft:armor_stand] style set nonexistent
An error should be displayed, but is not.
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