Steps to reproduce the issues: To fall off the bed, replicate with speed 2 from a beacon and running to the side of the bed and clicking, with consistent results. To stand on the bed after clicking, while gliding with elytra enter the bed.
Expected result: Clicking on bed removes movement and keeps the player in place.
Actual result: Clicking the bed when gliding on elytra causes the player model to stand up for a second inside the bed. Related to this, movement is carried over when entering a bed, but snapping back to the center of the bed if the player model would leave the bed’s block. So if movement is carried over a tiny amount over the edge of the bed and still inside of the block of the bed, the player would also be on the ground (As shown in picture).
Linked issues
duplicates 1
Attachments
Comments 2
Thank you for your report!
We're tracking this issue in MC-148370, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
The falling out of bed part mentioned within this report is MC-148370.