mojira.dev
MC-300001

Happy ghast riding another entity does not sync rotation visually as driver turns.

Happy ghast riding another entity has consistent visual rotation sync issues as driver turns.

  1. Summon a happy ghast riding another entity

    /summon armor_stand ~ ~ ~ {Passengers:[{id:"happy_ghast",equipment:{body:{count:1,id:"light_blue_harness"}},NoAI:1b,Invulnerable:1b}],NoGravity:1b}
  2. Ride the happy ghast

  3. Rotate the camera

    1. Expected behavior: Happy ghast will rotate in sync to the player

    2. Actual behavior: Happy ghast stutters through rotations and does not sync to the player rotation even when the player stops rotating

Attachments

Comments 1

onnowhere

(Unassigned)

Confirmed

(Unassigned)

1.21.8, 25w35a

Retrieved