mojira.dev
MC-300001

Happy ghasts riding another entity do not sync their rotation visually as their driver turns

Happy ghast riding another entity has consistent visual rotation sync issues as driver turns.

  1. Summon a happy ghast riding another entity

    /summon armor_stand ~ ~ ~ {Passengers:[{id:"happy_ghast",equipment:{body:{count:1,id:"light_blue_harness"}},NoAI:1b,Invulnerable:1b}],NoGravity:1b}
  2. Ride the happy ghast

  3. Rotate the camera

    1. Expected behavior: Happy ghast will rotate in sync to the player

    2. Actual behavior: Happy ghast stutters through rotations and does not sync to the player rotation even when the player stops rotating

Attachments

Comments 1

onnowhere

(Unassigned)

Confirmed

Platform

Low

Entities

1.21.8, 25w35a

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