Happy ghast riding another entity has consistent visual rotation sync issues as driver turns.
Summon a happy ghast riding another entity
/summon armor_stand ~ ~ ~ {Passengers:[{id:"happy_ghast",equipment:{body:{count:1,id:"light_blue_harness"}},NoAI:1b,Invulnerable:1b}],NoGravity:1b}
Ride the happy ghast
Rotate the camera
Expected behavior: Happy ghast will rotate in sync to the player
Actual behavior: Happy ghast stutters through rotations and does not sync to the player rotation even when the player stops rotating
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