mojira.dev
MC-300111

Shelf generic sounds have their own resource locations despite using the chiseled bookshelf sound type

All these resource locations exist:

  • block.shelf.break

  • block.shelf.place

  • block.shelf.hit

  • block.shelf.fall

  • block.shelf.step

Yet shelves appear to reuse chiseled bookshelf sounds for these sounds.

This never happened before: all blocks that reuse another block’s sound type do not have their own resource locations (e.g., block.andesite.break, block.bell.place or minecraft:block.wooden_door.step do not exist because there’s no point in them existing, they’re duplicate of block.stone.break, block.anvil.place and minecraft:block.wood.step respectively).

This does not have any bad implication other than it feels oddly inconsistent?

Comments 1

Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

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Zamburger

(Unassigned)

Confirmed

Commands, Sound

25w31a

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