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MC-300250

Clouds render behind foggy terrain

A side effect of making clouds render farther than terrain in 1.21.6

For easy reproduction:

  • Set cloud distance to a large value

  • Create an amplified world

  • Look off to the distance

Observed results:

  • Some terrain which is completely the colour of the sky cuts through the clouds (see screenshot)

Expected results:

  • Any vertices that are fully foggy would show clouds

Possible fix:

When calculating fog colour on blocks and entities in the fragment pass, send in the equivalent cloud fragment and overlay it on top.

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blank3times

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1.21.8, 25w31a

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