Iron golems can damage the player twice in a single tick when knockback is canceled or slowed by a block behind the player.
This is best replicated by lining yourself up with two blocks behind the player and having the iron golem attack the player.
Comments 2
We do not have enough information to reproduce this issue.
Please include the following information to help us understand your problem:
Steps to Reproduce:
(Explain what needs to be done for the issue to happen)
Observed Results:
(Briefly describe what happens)
Expected Results:
(Briefly describe what should happen)
Please also attach any needed commands, add-ons/behavior packs, data packs, resource packs, screenshots, videos, or worlds needed to help reproduce this issue.
Refer to the Bug Tracker Guidelines for more information about how to write helpful bug reports. Bug reports with insufficient information may be closed as Incomplete.
This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.
Quick Links:
📓 Bug Tracker Guidelines -- 💬 Community Support -- 📧 Mojang Support (Technical Issues) -- 📧 Microsoft Support (Account Issues) -- 📓 Project Summary -- ✍️ Feedback and Suggestions -- 📖 Game Wiki
I got consistent results with a gold helmet, iron chestplate, and protection 1 diamond boots and leggings on hard mode