mojira.dev
MC-300757

The copper golem does not oxidize

How to reproduce the bug:

  1. Go to a new world and type "/tick freeze".

  2. Build a copper golem.

  3. Do "/data get entity (uuid from the golem) next_weather_age".

Real result:

The copper golem takes far too long to advance to the next weather state. Example: next_weather_age = 519863L, gametime = 692. 519863 minus 692 equals the remaining time to wait until the next stage (in ticks). However, this is far too long and makes no sense.

Expected result:

The copper golem must not set the next timestamp for next_weather_age so far into the future.

Linked issues

Attachments

Comments 1

Hi!
Thank you for your report!ย 

We're actually already tracking this issue at MC-300362, so I will resolve and link this ticket as a Duplicate.ย 

I suggest also to browse through the main issue for potential fixes.ย 

If you would like to add a vote and any extra information to the main ticket it would be appreciated. Thanks!

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LeMaulwurf2

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25w32a

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