/rotate absurdly multiplies the player's/entity's momentum.
Resolved
Duplicate
2
“/rotate @? ~? ~“ multiplies the momentum of the rotating entity by an absurd amount, making you move 6000 blocks in just 1 second
Environment
An entity is executing the “/rotate @? ~? ~“ command When this entity moves, it will move at an amplified speed to the directions it is moving, X, Y and Z
Hi!
Thank you for your report!
We're actually already tracking this issue at MC-300846, so I will resolve and link this ticket as a Duplicate.
I suggest also to browse through the main issue for potential fixes.
If you would like to add a vote and any extra information to the main ticket it would be appreciated. Thanks!
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