mojira.dev
MC-301234

/rotate multiplies momentum/motion, for example making a player glide 6000 blocks in one second just by tapping "w"

25w32a+ , not fixed yet . when an entity executes the “/rotate” its momentum/motion is multiplied by absurd amounts, more noticable with a ticking command where it doesn’t stop, making you move insanely fast for ever while not applying any movement input.

Environment

"/rotate @s ~10 ~" + moving/motion = AMPLIFIES YOUR MOMENTUM/MOTION INSANELY.

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Comments 1

Hi!
Can you record and upload a new video showcasing this issue on the latest snapshot? 

This ticket will automatically reopen when you reply. Thanks!

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Maximiliano Petrini

(Unassigned)

Unconfirmed

(Unassigned)

25w34a

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