Steps to reproduce the issue
Give yourself the following spawn eggs:
/give @a pig_spawn_egg[use_cooldown={seconds:1}]
/give @a pig_spawn_egg[use_cooldown={seconds:3},minecraft:can_place_on={blocks:"minecraft:stone"}]
In Creative mode and Survival mode, use the first spawn egg:
The pig is successfully spawned, but no cooldown is triggered (no cooldown animation, the item can be reused immediately).
In Adventure mode, hold the first spawn egg and right-click a block:
The spawn egg cannot spawn entities in Adventure mode, but a cooldown and cooldown animation are incorrectly triggered.
In Adventure mode, use the second spawn egg (with both
use_cooldown
andcan_place_on
):On the specified block (stone), the spawn egg successfully spawns a pig, but still no cooldown is triggered.
Expected result
Spawn eggs with a
use_cooldown
component should trigger a cooldown and display the inventory cooldown animation whenever they successfully spawn entities (Creative or Survival).In Adventure mode, if spawn eggs cannot be used, no cooldown should be triggered.
In Adventure mode, when combined with
can_place_on
and successfully used on the specified block, the cooldown should also apply.
Actual result
Creative mode and Survival mode: spawn egg works, but cooldown is not applied.
Adventure mode (no
can_place_on
): spawn egg cannot be used, but cooldown is incorrectly triggered.Adventure mode (with
can_place_on
): spawn egg works on specified blocks, but cooldown is still not applied.
Additional Information
A reproduction video shows a side-by-side comparison of Creative and Adventure mode.
So far this issue has only been observed with spawn eggs, I have not confirmed whether other items with the
use_cooldown
component are affected, but food items withuse_cooldown
component work as expected.This issue is still present in the latest snapshot 25w34b.
Hi!
Thank you for your report!
We're already tracking this issue at MC-275796, so I will resolve and link this ticket as a Duplicate.
I suggest also to browse through the main issue for potential fixes.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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