Drowned, husks, zombies and zombie villagers which die while they are converting continue shivering during their death animations.
To reproduce:
/summon minecraft:drowned ^ ^1 ^2 {Health:0f,DrownedConversionTime:1}
/summon minecraft:husk ^ ^1 ^2 {Health:0f,DrownedConversionTime:1}
/summon minecraft:zombie ^ ^1 ^2 {Health:0f,DrownedConversionTime:1}
/summon minecraft:zombie_villager ^ ^1 ^2 {Health:0f,ConversionTime:1}
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