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MC-302632

Skeleton and Wither Skeleton skull placed against each other cause Z-Fighting inside

Reproduction:
- Place a Skeleton or Wither Skull against a block, so it becomes a wall skull block
- Remove the block the skull was placed against
- Place the other Skull against the first one
- Look at the skulls from below

Expected Results:
- You can see the insides without any issues

Actual Result:
- Inside the skulls, where they touch each other, you can see Z-Fighting of the inner texture, even though it is a good bit away from the other Skull

Found accidentally when using a modded 1.21.8 instance (Sodium + many more mods that affect graphics) but was able to re-produce in Vanilla 1.21.10 and 1.21.1, so this issue has likely existed for some longer time.

This only happens if the skulls are different. As can be seen in the attached Video, two Skeleton or Wither Skulls placed against each other cause no Z-Fighting.

Environment

Linux (Manjaro Linux) using Nvidia Proprietary Graphics version 580.82.09 and instances created/launched with [Prism Launcher](https://flathub.org/en/apps/org.prismlauncher.PrismLauncher)

Attachments

Comments 2

Since the attached AV1-Encoded video might not play in all browsers, here is the same Video but with the more commonly supported H264-Encoding.

Thank you for your report!
After consideration, the issue is being closed as Won't Fix.

Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.

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Linus

(Unassigned)

Confirmed

(Unassigned)

1.21.10

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