When a Piglin sees a player, it will play the chasing sound too many times in a couple of seconds, as if a huge amount of Piglins were in the same location as the original.
When a Piglin sees a player, it will play the chasing sound too many times in a couple of seconds, as if a huge amount of Piglins were in the same location as the original.
Would MC-252486 happen to describe the issue you're experiencing here?