When using a item that has the use_effects component and “can_sprint” set to false, if you use the item whilst sprinting, you continue to sprint instead of stopping the sprint.
When using a item that has the use_effects component and “can_sprint” set to false, if you use the item whilst sprinting, you continue to sprint instead of stopping the sprint.
Isn’t this just [MC-152728] The player continues sprinting when performing actions that slow them down?