Steps to reproduce the issue
First, use command “tick freeze“ to freeze the game in order to observe the falling_block entity.
Second, use command “summon falling_block“.
Third, press F3+B to show hitboxes.
Expected result
All visible edges should be glowing whatever the distance between the falling_block and the player.
Actual result
Partial outline of falling_blocks does not show if the player is too close to them when showing hitboxes.
Environment
Windows 11 24H2(10.0.26100.6584)
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