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MC-303244

Zombie nautiluses use the friendly mobs sound category, which is inconsistent with Bedrock Edition

Zombie nautilus use hostile mobs sound category in bedrock edition instead of friendly mobs sound category in java edition. Zombie nautilus was introduced in the past week, whtch means it is a valid parity issue.

Because zombie nautilus is a vaild mob in advancement “Monster Hunter” and “Monsters Hunted”, I think it should use hostile mobs sound category.

How to Reproduce

Use java edition 25w42a and bedrock edition preview 1.21.130.20.

Hit a zombie nautilus, then check if hurt sound is played.

Set sound category “Friendly Mobs” to 0 and sound category “Hostile Mobs” to 100: hurt sound is only played in bedrock edition.

Set sound category “Friendly Mobs” to 100 and sound category “Hostile Mobs” to 0: hurt sound is only played in java edition.

Linked issues

Comments 1

Thank you for your report!
However, this issue is Working as Intended.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

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wplxfore

(Unassigned)

1496588

Confirmed

Expansion A

Normal

Parity, Sound

25w42a

Retrieved