Zombie nautilus use hostile mobs sound category in bedrock edition instead of friendly mobs sound category in java edition. Zombie nautilus was introduced in the past week, whtch means it is a valid parity issue.
Because zombie nautilus is a vaild mob in advancement “Monster Hunter” and “Monsters Hunted”, I think it should use hostile mobs sound category.
How to Reproduce
Use java edition 25w42a and bedrock edition preview 1.21.130.20.
Hit a zombie nautilus, then check if hurt sound is played.
Set sound category “Friendly Mobs” to 0 and sound category “Hostile Mobs” to 100: hurt sound is only played in bedrock edition.
Set sound category “Friendly Mobs” to 100 and sound category “Hostile Mobs” to 0: hurt sound is only played in java edition.
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