block breaking delay when holding down left click on nothing/air then pointing at a block it takes 10ticks until the block start to mining the block
expected results:
the block selected start to be mined immediately
video below is at 1 tick rate speed
Attachments
Comments 4
Code of the βissueβ:
switch (this.hitResult.getType()) {
case ENTITY:
...
case BLOCK:
...
case MISS:
if (this.gameMode.hasMissTime()) {
this.missTime = 10; // Delay in client ticks to be able to hit again
}
this.player.resetAttackStrengthTicker();
}However, it seems to be a feature considering miss time is introduced solely to make this happen, and it is added specifically to non-creative players.
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
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steps to reproduce set tick rate to 1 aim at air or nothing then aim at block
notice how block doesnt start the breaking until 10 tick later