mojira.dev
MC-304391

Zooming in with a spyglass while high up in the air and looking down then zooming out leaves some chunks culled

Zooming in with a spyglass while high up in air and looking down then un-zooming leaves some chunks unloaded. The unloaded chunks around the edges load again after moving the mouse after un-zooming.

Steps to reproduce the issue:

  • go high in the air and zoom in with spyglass looking down, then un-zoom without moving the mouse.

Expected result:

  • All chunks in render distance load in a full circle around the player.

Actual result:

  • Chunks around the edges of render distance don't load until the mouse is moved.

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End99

(Unassigned)

Confirmed

Platform

Normal

Rendering

1.21.10, 1.21.11 Pre-Release 1, 1.21.11 Pre-Release 3

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