When the Texture Filtering option is set to “None” in settings, the Anisotropic Filtering slider is naturally greyed out and non-interactable.
Hoowever, when you hover over it, it still displays the “Pointing hand” cursor, rather than the “Forbidden” cursor, giving the impression that it’s a button you can press.
It should display the “Forbidden Cursor” instead. Attatched below is an image of the issue, and an image of what it should look like, based on when the player locks the world difficulty.
Environment
Settings > Video Settings
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