Steps to reproduce:
Have at least two players, player A and player B, in the same server.
Have both players'
waypoint_transmit_rangeattribute set to the defaultHave player A’s
waypoint_receive_rangeset to the defaultSet player B's
waypoint_receive_rangeto 0
Observed Results:
Player A cannot see player B on their locator bar, and player B cannot see player A on the locator bar.
Expected Results:
As player A has their waypoint_receive_range set to the default, and player B has their waypoint_transmit_range set to the default, player A should be able to see player B on their locator bar, and player B should not be able to see player A on their locator bar.
Comments 3
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