When creating a row of chests, and creating two copper golems, they will both sort items in parallel, however as both take the nearest path between a regular chest and copper chest, they can end up with a conflicting path and get stuck walking into each other. This can be solved by detecting a bump of two golems that results in lack of substantial movement for a given length of time, and then having one golem path around the other.
Environment
Minecraft 1.21.11, no datapacks, mods not affecting
Hi!
Thank you for your report!
However, this issue is Invalid.
Your game, launcher or server is modified.
If you can reproduce the issue in a vanilla environment, please recreate the issue.
Any non-standard client/server/launcher build needs to be taken up with the appropriate team, not Mojang.
A world which had previously been opened with a modified client might be corrupted. Please try reproducing the issue in a newly generated world.
Any plugin issues need to be addressed to the creator of the plugin or resource pack.
If you have problems on large servers like Hypixel, please contact them first as they run modified server software.
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