Steps to Reproduce (Mannequin Entity)
Place a Command Block: Set it to Repeat and Always Active.
Input the Command: Use the following command to target the nearest non-player entity:
data merge entity @n[type=!minecraft:player] {Motion:[0.1,-0.3,0], Rotation:[0f,0f]}Summon a Mannequin: Use
/summon minecraft:mannequin. Observe that its body and head directions are applied correctly as intended.Summon any other Mob: Summon an entity that has Rotation data (e.g., Villager, Evoker, Vindicator, or Piglin).
Observe the Issue: Notice how the mob moves sideways in a very awkward way while its facing direction remains frozen, unlike the Mannequin.
This appears to be the same phenomenon where Motion and Rotation NBTs are handled improperly upon data modification.
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
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Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.
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