I was swimming in a cold ocean and noticed that the Nautilus' are really brightly rendered, but everything else around them are dark. I then noticed that their rendering keeps changing. Then they are bright, then they render “normal” dark, then bright again etc. The same happens with the player hand. I then went into a cave with no torches. Yet the skeleton was rendered extremely bright too.
Seems like a lighting engine bug in Snapshot 6. I haven’t seen this issue in 1.21.11.
Screenshots explained:
One screenshot shows bright player hand
One screenshot shows normal (dark) rendering, as it’s deep under water
One screenshot shows bright Nautilus and Player Hand, even though we are deep under water.
One screenshot shows bright Skeleton in a pitch dark cave
Environment
Using a Linux PC running 26.1 Snapshot 6 using a Radeon 7900 XTX graphics card.
Linked issues
Attachments
Comments 4
Might be related to MC-305999
Thank you for your report!
We are tracking this issue in MC-305999, so this ticket is being resolved and linked as a duplicate.
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