After the latest snapshot 26.1-snapshot-7, the baby zombie model displays incorrectly when riding a chicken (Chicken Jockey). The chicken works correctly, but the baby zombie texture appears corrupted or incorrectly applied.
Launch the game with the latest snapshot with modified baby zombie texture.
Summon or find the Chicken Jockey. (/summon chicken ~ ~ ~ {Passengers:[{id:zombie,IsBaby:1b}]}
Observe the baby zombie's appearance while riding the chicken.
Expected result: The baby zombie should have the correct texture, consistent with the new design, without display errors.
Actual result: The baby zombie texture displays incorrectly (e.g., is offset, deformed, or doesn't match the model), even though the chicken works correctly.
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We are tracking this issue in MC-306300, so this ticket is being resolved and linked as a duplicate.
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