Stationary windcharges when activated by an arrow seems to move the arrow down. Refer to the video for more context.
Steps to reproduce:
Build the setup in the image, the command in the command block is β/summon wind_charge ~ ~1.25 ~β
shoot an arrow into the middle of the iron trapdoor
right click the noteblock
do β/tick freezeβ
/tick step 3 times, then close the trapdoor before running /tick unfreeze. What should happen is the arrow stays on the trapdoor, however the arrow falls onto the command block.
Repeat steps 1, 3, 4 and 5. This time the arrow will stay on the trapdoor
With the same setup, the arrow stays on the trapdoor on both tests in version 1.21.10
Environment
Fully vanilla singleplayer world
Linked issues
relates to 1
Attachments
Comments 2
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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