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MC-306740

Zombified Piglins Spawned By Lightning Are Not Persistent Mobs (And Can Therefore Despawn Randomly)

When a pig struck by lightning spawns a zombified piglin, the spawned zombie piglin is not persistent, and will therefore despawn outside of 32 blocks from the player. Given the uses and rareness of this event, I expect the a mob spawned in this manner should not despawn, but stay persistent for the purpose of player engagement, exploration and avoidance of frustration (in my case). This is not a new problem with the code, but one I think should be addressed, as it is not consistent with other game mechanics in any way.

Environment

I was playing Structureless Superflat, and had set up a pig pen with a lightning rod for gold, and went AFK. Little did I know, but when I came back, all of my pigs where gone. This was horribly disappointing to me and is not something I want in the game.

Comments 2

Hi!
Thank you for your report!ย 

Could you please provide more details. As we have no repro of this issue.

  • Could you please record a video of the issue and upload it?

  • Are you using any add-ons or resource packs? If so, could you provide a complete list of them?

  • Could you please provide a world where issue occurs? (If the file is to big to upload it here please upload it to One Drive and post the link to it here)

Quick Links:ย 
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I likewise cannot reproduce this.

Kepler F

(Unassigned)

Unconfirmed

(Unassigned)

1.21.11

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