Create the following file in a resource pack:
assets/namespace/items/test.json{ "oversized_in_gui": true, "model": { "type": "empty" } }Run the following command to obtain the item:
/give @s clock[item_model="namespace:test"]The game crashes:
java.lang.IllegalArgumentException: mipLevels must be at most 0 for a texture of width -2 and height -2 (asked for 1 mipLevels) at com.mojang.blaze3d.systems.GpuDevice.verifyTextureCreationArgs(GpuDevice.java:64) at com.mojang.blaze3d.systems.GpuDevice.createTexture(GpuDevice.java:47) at net.minecraft.client.gui.render.pip.PictureInPictureRenderer.prepareTexturesAndProjection(PictureInPictureRenderer.java:95) at net.minecraft.client.gui.render.pip.PictureInPictureRenderer.prepare(PictureInPictureRenderer.java:47) at net.minecraft.client.gui.render.GuiRenderer.lambda$prepareItemElements$1(GuiRenderer.java:347) at net.minecraft.client.renderer.state.gui.GuiRenderState.lambda$forEachItem$0(GuiRenderState.java:185) at net.minecraft.client.renderer.state.gui.GuiRenderState.traverse(GuiRenderState.java:246) at net.minecraft.client.renderer.state.gui.GuiRenderState.traverse(GuiRenderState.java:248) at net.minecraft.client.renderer.state.gui.GuiRenderState.traverse(GuiRenderState.java:248) at net.minecraft.client.renderer.state.gui.GuiRenderState.traverse(GuiRenderState.java:241) at net.minecraft.client.renderer.state.gui.GuiRenderState.forEachItem(GuiRenderState.java:181) at net.minecraft.client.gui.render.GuiRenderer.prepareItemElements(GuiRenderer.java:340) at net.minecraft.client.gui.render.GuiRenderer.prepare(GuiRenderer.java:204) at net.minecraft.client.gui.render.GuiRenderer.render(GuiRenderer.java:165) at net.minecraft.client.renderer.GameRenderer.render(GameRenderer.java:464) at net.minecraft.client.Minecraft.renderFrame(Minecraft.java:1432) at net.minecraft.client.Minecraft.runTick(Minecraft.java:1377) at net.minecraft.client.Minecraft.run(Minecraft.java:990) at net.minecraft.client.main.Main.main(Main.java:248)
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