Related issue:
I believe the above bug reports all refer to the same issue, this report primarily provides reproduction steps.
This issue occurs when ocelots are spawned using spawn eggs or commands and when player get near an naturally spawned ocelot in Creative mode (even if player switch out of gamemode after being seen.).
And then this happens:
when you first feed an ocelot, it always shows heart particles and goes into ‘’Love Mode‘’ — even though its "Trusting" tag is 0b.(video 1)
and this causes a client/server desync , If you keep feeding it, the food keeps getting consumed until show smoke particle , and then it gives the food back.(video 2, watch the Inventory)
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Hi!
Thank you for your report!
We're already tracking this issue at MC-192047 , so I will resolve and link this ticket as a Duplicate.
I suggest also to browse through the main issue for potential fixes.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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