mojira.dev
MC-306992

debug screen remains when pause (Esc) menu is opened

When I open the pause menu, all elements from the debug screen still remain in their proper locations, in front of the menu. This additionally happens with my coordinates, which I have set to be pinned to my screen even when the debug screen is inactive. I believe that it should either be hidden or be blurred, as it causes interference with the menu making parts of it difficult (or impossible) to read. Here is a rundown of my graphics settings, just in case it may be important:

Res: 1280*720@60 24bit

fps cap 10

Vsync On

reduce fps when afk

gui scale: auto

brightness moody

biome blend off

12 chunk render distance

threaded chunk builder

simulation distance 5

smooth lighting off

fancy clouds

all particles

mipmap levels 4

entity shadows on

entity distance 50%

menu background blur 1

cloud distance 128 chunks

see through leaves off

improved transparency off

texture filtering none

anisotropic filtering (gray) 4x

weather effect radius 5 blocks

autosave indicator on

show vignette off

attack indicator hotbar

chunk fade 0.75 sec

โ€“ sorry if this not useful

Linked issues

Comments 2

Duplicate of MC-300047, and the original ticket was marked as Works as Intended.

Hi!
Thank you for your report!ย 

We've already resolved this issue at MC-300047 , so I will close and link this ticket as a Duplicate.ย 

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1.21.11

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