mojira.dev
MC-307149

Sneak state is not always preserved properly while using inventory

While crouching, opening the inventory causes the player to stand straight, then switch back to crouch when it is closed. This can make player fall sometimes, resulting in death caused by software bug. This is especially annoying in hardcore early game.

Steps to reproduce:

  1. Crouch (either with toggle or hold sneak key)

  2. Stand on a ledge

  3. Open inventory while sneaking on the side of it

  4. Close inventory

  5. Crouch happening automatically again (and this is where the lag happens, inconsistently)

Sometimes it happens too late, after you start falling. (As if you weren’t sneaking in the first place.)

Problem occurs a few updates later than toggle sneak was introduced. (What happened in the meantime?)

Comments 2

Let’s just roll back to where the player wasn’t forced to switch between sneak states shall we?

Thank you for your report!
After consideration, the issue is being closed as Won't Fix.

Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.

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Erendis42

(Unassigned)

Confirmed

26.1

Retrieved