mojira.dev
MC-307329

The game falls back to the OpenGL rendering backend if the `VK_KHR_dynamic_rendering` extension is unavailable

I've already configured the video settings to use Vulkan, but it continues to use OpenGL.

Environment

Nividia GT 710 2 VRAM GDRR5

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Thank you for your report!
However, this issue is Working As Intended.

The behavior you have reported is working as intended: Please refer to the 26.2 Snapshot 1 changelog, which is quoted below.

Vulkan Support

Vulkan is not supported by older hardware or drivers - OpenGL will be used as a fallback on those cases

  • The current requirement is Vulkan 1.2 with dynamic rendering and push descriptors, but this requirement may increase or decrease over time

Please note that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

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tomascrr10minecraft

(Unassigned)

Unconfirmed

26.2 Snapshot 1

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