The players y motion is set to 0 every 20 ticks and whenever moving when on ground.
Steps to reproduce:
Output the players y motion using a repeating command block: '/tellraw @p {"nbt":"Motion[1]", "entity":"@p"}'
Stand still then move the camera around, stand still again then move the player around.
Expected:
y motion is a constant value: -0.0784.
Actual:
y motion is set to 0 every 20 ticks or whenever the player moves.
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