Context: Guardians deal a small amount of extra damage (roughly half a heart) on top of their regular attack damage when attacking; However, this extra damage does not account for any modifications to damage type.
To replicate:
1: Use the command: /item replace entity @n[type=guardian] weapon.mainhand with kelp[minecraft:damage_type="minecraft:dragon_breath"] in a world with a guardian present
2: Set the guardian’s attack_damage attribute to 0, so that it only the extra lazer damage is used
3: Let the guardian kill a player -
Expected result: Death message will read: [player name] was roasted in dragon’s breath
Actual result: Death message reads: [player name] was killed by guardian using magic (The default death message)
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