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MC-307785

Geysers do not emit a game event when erupting

The new geysers, when erupting, do not emit a game event. Thus, they cannot be detected by Skulk Sensors, even though it is reasonable to expect to be able to do so.

While I realise this may be considered a feature suggestion, I was encouraged by others to post it as a bug anyway as I believe it’s an oversight and an inconsistency with a new feature in the game.

They should probably emit an event with the same vibration frequency as explosions, that being 15.

Steps to reproduce:

  • Find a geyser, or create one by placing a Potent Sulfur block above a Magma Block underwater.

  • Place a Skulk Sensor nearby

  • Without doing anything else that triggers a vibration, simply wait for the geyser to erupt

Expected result: The Skulk Sensor is activated, giving off a redstone signal

Actual result: The Skulk Sensor is not activated, despite an explosion-like noise occurring nearby that would realistically trigger a vibration

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shnupbups100

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Unconfirmed

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26.2 Snapshot 5

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