When vsync is on and framerate limitter is set above monitor refresh rate (144) @150 in this case CPU usage is much higher than vsync off.
When limitter is set below monitor, and vsync is ON, CPU load is quite same.
Changes made without moving player in game
See attached pictures
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That vsync off was wrong picture, in that there`s AFK limitter just went on…
Here is new image with correct fps
Hi!
Thank you for your report!
We're already tracking this issue at MC-310048, so I will resolve and link this ticket as a Duplicate.
I suggest also to browse through the main issue for potential fixes.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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