mojira.dev
MC-308989

The creatures no longer thrash their limbs as they die.

I don't know if this is intentional or an animation error, but when you kill any creature with limbs, they used to swing their limbs during the death animation; however, since version 1.14, these creatures simply slump to the ground without any animation. I am not sure if this is intentional or a bug, but it was an iconic feature of the game.

Steps to reproduce the issue:

1. Spawn an entity that has limbs.

2. Kill it.

3. Observe the animation.

Expected result:

The creature should swing its limbs when killed.

Observed result:

The creature simply slumps to the ground, maintaining a static pose.

This issue does not affect gameplay, but it clashes with the aesthetic, and I feel that the limb-swinging animation added a sense of realism.

Attached: images comparing versions 1.13.2 and 1.14+.

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Java 1.14 from snapshot 19w11a to the present

Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

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JaiCraft

(Unassigned)

Confirmed

26.2

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