The Bug:
The game output console logs "Ignoring chat session from <PLAYER> due to missing Services public key” when loading into a world.
The following messages were printed into the game output log after launching the game.
[15:44:28] [Render thread/WARN]: Ignoring chat session from Avoma due to missing Services public keySteps to Reproduce:
Launch an instance of the game with logs enabled.
Load into a world and look at the game output console.
Observed Behavior:
The "Ignoring chat session…" warning is displayed.
Expected Behavior:
The warning wouldn't be displayed at all.