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MC-310031

Hay bales and melons not loading when generated by /place command

I was in a savanna biome and wanted to use the /place command to expand an existing savanna village. The command I used was /place structure village_savanna. I did this twice. Both times, the new village had blocks such as melons and hay bales that did not visually load (they were invisible), and when I walked into them, instead of stopping like when walking into a regular block, I seemed to be teleported a bit backwards everytime. Maybe it’s because the game thinks there’s a block there, so it tries to correct my position when I try walking into it? Anyway, I fixed this by placing a different block where the hay bale or melon was supposed to go. The block I placed appeared for a moment then converted into the correct block (hay bale or melon). I have used the /place command in other worlds before, but this has never happened. Attached is a video of the bug:

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Hi!
Thank you for your report! 

We're already tracking this issue at MC-248248 , so I will resolve and link this ticket as a Duplicate

I suggest also to browse through the main issue for potential fixes. 

If you would like to add a vote and any extra information to the main ticket it would be appreciated. 

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