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MC-310560

Water doesn't render behind translucent parts of wind charges

The issue is related to how layers are rendered, and toggling the "Fabulous!" graphics setting doesn’t fix it (which means it’s not intended behavior).

The wind charge model doesn't interact with water properly, completely overlapping and covering it. If you play anywhere near water, you notice this visual defect immediately.

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Cannot reproduce this on 26.3-snapshot-6. If you are able to reproduce this, please attach a screenshot or video with F3 debug shown.

Daymix

(Unassigned)

Confirmed

Platform G

Normal

Rendering

26.3 Snapshot 6

Retrieved