mojira.dev
MC-310661

The water texture rendering flickers.

When in Spectator mode, the water texture flickers whenever the crosshair is aimed at water blocks.

Steps to reproduce the issue:

  • Create a new world.

  • Switch to Spectator mode.

  • Clip your camera inside a block.

  • Aim the crosshair at water blocks (the exact location is undetermined).

Expected result:
Normal rendering

Actual result:

The water texture flickers continuously, even when the game is paused.

Others:

I have attached two screenshots in the Attachments section. The in-game view rapidly alternates back and forth between these two images.

Linked issues

Attachments

Comments 3

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Translated by AI, so there may be some inaccuracies.

Hi!
Thank you for your report! 

We're already tracking this issue at MC-308593 , so I will resolve and link this ticket as a Duplicate. 

I suggest also to browse through the main issue for potential fixes. 

If you would like to add a vote and any extra information to the main ticket it would be appreciated. 

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(Unassigned)

Unconfirmed

26.3 Snapshot 6

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