The game crashes reliably during startup on 26.3-snapshot-7, snapshot 5 and 6 too.
The crash is a native EXCEPTION_ACCESS_VIOLATION inside the AMD OpenGL driver (atio6axx.dll). The Java stack shows it happens while linking a shader program in the new renderpearl renderer:
org.lwjgl.opengl.GL20C.glGetProgrami
com.mojang.renderpearl.backend.opengl.GlProgram.link
com.mojang.renderpearl.backend.opengl.GlPipelineRecompiler.compileProgram
com.mojang.renderpearl.backend.opengl.GlDevice.compilePipeline
net.minecraft.client.renderer.ShaderManager.applyReproduce:
Launch last snapshot on an AMD Radeon R7 200 Series GPU (latest available legacy driver).
The game crashes on startup during shader/resource loading.
I’ve attached the full crash log below!
Environment
CPU: AMD Ryzen 5 5500 (12 threads), 16 GB RAM, GPU: AMD Radeon R7 200 Series, GPU driver: 27.20.12033.2007
Linked issues
Attachments
Comments 2
Hi!
Thank you for your report!
We're already tracking this issue at MC-310543 , so I will resolve and link this ticket as a Duplicate.
I suggest also to browse through the main issue for potential fixes.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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